Swirling Vortex of Terror [Phased] [Arena]
Map creator
ZeroGNexusDescription
**You can find this map for free, right here:** [**https://www.patreon.com/MapXilla/posts/swirling-vortex-75790819**](https://www.patreon.com/MapXilla/posts/swirling-vortex-75790819)
**MAP SIZE: \[90 x 90\]**
**--------------------------------------------------------------------------------------------**
The idea for this map came from a comment years ago now, asking about a Battle Royale map. While I'm not a fan of the game mode, it sounded like a fun challenge, and I was right :)
The way this map works in my mind is that every couple of rounds, an outside layer falls away at the beginning of the round. Anyone caught in an area that would fall away may move up to their speed to get to solid ground, otherwise they fall to their death, even if they can fly (magic OP).
To initially spawn in, either have the DM or Player decide which Blue portal they'd like to spawn at, and then which of the three surrounding platforms they would appear on. Alternatively, you can roll 1d8 and go clockwise from the top left, to determine which portal the player spawns at. Players may travel between portals of the same color without taking an action, simply touching the portal instantly transports them, and their turn / movement can continue.
The winner is the last one or team standing and able to enter the portal during Stage 7
***------------------------------------------------------------------------------------------***
*Created using* **Dungeondraft** *and edited with* **Affinity Photo**. *Assets used are from* [CrossheadStudios](https://crossheadstudios.com/)*, used with permission.*
***If you enjoy my work, please consider signing up over at*** **my** [**Patreon**](https://www.patreon.com/mapxilla)***!*** Get instant access to my entire catalogue of hi res maps! There's even a **Foundry VTT** tier now, with sound, lighting, etc!
[**Portfolio**](https://www.artstation.com/mapxillamaps) **/** [**Roll20**](https://marketplace.roll20.net/browse/publisher/1979/mapxilla)
**MAP SIZE: \[90 x 90\]**
**--------------------------------------------------------------------------------------------**
The idea for this map came from a comment years ago now, asking about a Battle Royale map. While I'm not a fan of the game mode, it sounded like a fun challenge, and I was right :)
The way this map works in my mind is that every couple of rounds, an outside layer falls away at the beginning of the round. Anyone caught in an area that would fall away may move up to their speed to get to solid ground, otherwise they fall to their death, even if they can fly (magic OP).
To initially spawn in, either have the DM or Player decide which Blue portal they'd like to spawn at, and then which of the three surrounding platforms they would appear on. Alternatively, you can roll 1d8 and go clockwise from the top left, to determine which portal the player spawns at. Players may travel between portals of the same color without taking an action, simply touching the portal instantly transports them, and their turn / movement can continue.
The winner is the last one or team standing and able to enter the portal during Stage 7
***------------------------------------------------------------------------------------------***
*Created using* **Dungeondraft** *and edited with* **Affinity Photo**. *Assets used are from* [CrossheadStudios](https://crossheadstudios.com/)*, used with permission.*
***If you enjoy my work, please consider signing up over at*** **my** [**Patreon**](https://www.patreon.com/mapxilla)***!*** Get instant access to my entire catalogue of hi res maps! There's even a **Foundry VTT** tier now, with sound, lighting, etc!
[**Portfolio**](https://www.artstation.com/mapxillamaps) **/** [**Roll20**](https://marketplace.roll20.net/browse/publisher/1979/mapxilla)
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