Isometric Bundle for vttrpg - batch 2 !
Map creator
TheDungeonSketcherDescription
About a month ago i did sort of an introductionary bundle, and.. here's another one!
Been doing isometric stuff for a few years now, and a lot of months i post either map-focused stuff - or asset packs that tend to include a smaller map.
I basically do them in a few different sizes. Big maps, Encounter maps and small "scenes". Its not always exact sizes, but... it helps me plan and sketch them out.
The way i make most of these is by first either painting the asset i want - or using one i already have. That could be a bench, a certail wall type, a chair, a tree..whatever. Then i place them out as i want in Photoshop, merge them - then color.
I'm trying to get better at precoloring the assets, so that i can just have an empty colored map, then place out colored assets and build the map i want.. But for my artsy little brain, its sometimes hard to plan ahead.
In this run we have:
\- A spooky cemetery
\- A desert landscape with a small oasis and an egyptian themed temple entrance.
\- A smaller farm map, with walls and roofs removed to make use the inside (the walls/roofs are available in the original pack, ofcourse)
\- A ruined greekstyle temple map.
\- A druid clearing.
Hope you like em!
And if you want variations of these, isometric monster tokens, assets and build your own stuff , well, there's my Patreon with 4 years of content :)
[patreon.com/thedungeonsketcher](http://patreon.com/thedungeonsketcher)
Been doing isometric stuff for a few years now, and a lot of months i post either map-focused stuff - or asset packs that tend to include a smaller map.
I basically do them in a few different sizes. Big maps, Encounter maps and small "scenes". Its not always exact sizes, but... it helps me plan and sketch them out.
The way i make most of these is by first either painting the asset i want - or using one i already have. That could be a bench, a certail wall type, a chair, a tree..whatever. Then i place them out as i want in Photoshop, merge them - then color.
I'm trying to get better at precoloring the assets, so that i can just have an empty colored map, then place out colored assets and build the map i want.. But for my artsy little brain, its sometimes hard to plan ahead.
In this run we have:
\- A spooky cemetery
\- A desert landscape with a small oasis and an egyptian themed temple entrance.
\- A smaller farm map, with walls and roofs removed to make use the inside (the walls/roofs are available in the original pack, ofcourse)
\- A ruined greekstyle temple map.
\- A druid clearing.
Hope you like em!
And if you want variations of these, isometric monster tokens, assets and build your own stuff , well, there's my Patreon with 4 years of content :)
[patreon.com/thedungeonsketcher](http://patreon.com/thedungeonsketcher)
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