Opinion wanted
Map creator
Architekt_GuildDescription
Hey Guys,
I'm currently working on this underground map and it got me thinking about something.
How often do you actually use sewers when running adventures in a city?
Sewer dungeons are everywhere in fantasy RPGs, but historically I'm not sure how common a large, walkable underground sewer netwwork would actually have been in a medieval-style city.
Ancient Rome obviously had some impressive drainage/sewer infrastructure, but even the Cloaca Maxima started primarily as a drainage system rather than the kind of gigantic underground dungeon we tend to see in fantasy .
So I'm curious:
When you play or design a medieval/fantasy city, do you actually expect there to be a sewer system underneath it?
And if not sewers, what would you use instead for underground city adventures — old drainage tunnels, aqueducts, forgotten foundations, smugglers' tunnels, catacombs, etc.?
I'd love to hear how you guys handle this?
I'm currently working on this underground map and it got me thinking about something.
How often do you actually use sewers when running adventures in a city?
Sewer dungeons are everywhere in fantasy RPGs, but historically I'm not sure how common a large, walkable underground sewer netwwork would actually have been in a medieval-style city.
Ancient Rome obviously had some impressive drainage/sewer infrastructure, but even the Cloaca Maxima started primarily as a drainage system rather than the kind of gigantic underground dungeon we tend to see in fantasy .
So I'm curious:
When you play or design a medieval/fantasy city, do you actually expect there to be a sewer system underneath it?
And if not sewers, what would you use instead for underground city adventures — old drainage tunnels, aqueducts, forgotten foundations, smugglers' tunnels, catacombs, etc.?
I'd love to hear how you guys handle this?
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