Spent ~25 hours making this map, blanking on how to populate it, bombard me w ideas pls
Map creator
Elderbrain_comDescription
Been working on this one for a while and finally got the map to a point I'm pretty happy with, but now I'm completely blanking on what to actually put in it.
It's **Port Firestorm**, a massive volcanic port/fortress built into the side of a volcano. It's basically a fire giant stronghold mixed with a shipyard and industrial complex. There's a big ship docked up top, workshops, artillery, storage areas, cranes, lava running through parts of the fortress, and a bunch of machinery.
The idea is that this is an actual functioning place, not just some abandoned dungeon. People live and work here, ships come and go, weapons are being made, materials are being moved around, etc.
But I'm struggling with the actual D&D side of it now.
What would you guys put in here?
I'm mainly looking for **encounters, traps, secret rooms/passages, environmental hazards, NPCs, machinery that can be messed with, interesting events**, or just general ideas for making the place fun to explore.
I'd especially like stuff that interacts with the environment. Like maybe opening the wrong valve causes a whole section to fill with steam, sabotaging something changes the lava flow, or players can use the machinery to their advantage somehow.
Basically I don't want it to just be *walk into room → fight something → loot room → repeat.*
If this was your campaign, what would you add?
Btw, if ya liked it, this map is a small part of our BK [campaign](https://spawns-of-the-mindrender.backerkit.com/hosted_preorders?ref=R260925). Check it out!
Thanks for the help!
It's **Port Firestorm**, a massive volcanic port/fortress built into the side of a volcano. It's basically a fire giant stronghold mixed with a shipyard and industrial complex. There's a big ship docked up top, workshops, artillery, storage areas, cranes, lava running through parts of the fortress, and a bunch of machinery.
The idea is that this is an actual functioning place, not just some abandoned dungeon. People live and work here, ships come and go, weapons are being made, materials are being moved around, etc.
But I'm struggling with the actual D&D side of it now.
What would you guys put in here?
I'm mainly looking for **encounters, traps, secret rooms/passages, environmental hazards, NPCs, machinery that can be messed with, interesting events**, or just general ideas for making the place fun to explore.
I'd especially like stuff that interacts with the environment. Like maybe opening the wrong valve causes a whole section to fill with steam, sabotaging something changes the lava flow, or players can use the machinery to their advantage somehow.
Basically I don't want it to just be *walk into room → fight something → loot room → repeat.*
If this was your campaign, what would you add?
Btw, if ya liked it, this map is a small part of our BK [campaign](https://spawns-of-the-mindrender.backerkit.com/hosted_preorders?ref=R260925). Check it out!
Thanks for the help!
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