the Scavengers' Deep - Map 30

the Scavengers' Deep - Map 30

uploaded by Mixirica Apr 29, 2026

Map creator

dysonlogos

Description

**the Scavengers’ Deep - Map 30**

The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the dwarves, were constantly building underground as the elves were unrelenting and would completely raze any surface defences that they defeated.

But the structures now known as the Scavengers’ Deep are atypical, an elven complex mixing some (ruined) surface structures, natural caves, and significant sprawling underground complexes dedicated to research, training, and breeding their slave species.

This is the thirtieth map in the Scavengers’ Deep series – this map sits directly east of Map 26, and south of Map 29.

This area of the Scavengers’ Deep is mostly dedicated to the production and storage of weapons of war. The lower right side of the map is a series of “warehousing” chambers that stored weapon systems that would be delivered from the mesa through the fortress in map 53. By the time the mesa fell, these chambers were already emptied, the war machines sent off to battle.

To the north of these chambers are a smaller series of workshops where maintenance on smaller parts of the machineries of war was undertaken. A canal runs north of these workshops and also under the main access corridor on the east side of the map. At some point in the fighting here, someone shattered the bridge over the canal to isolate one side or the other.

At the northeast corner of this map are a pair of additional science pits used in the breeding and manipulation of the elven thralls for the Great War. These were much smaller pits than most and were used for dissections and artificial cross-breeding primarily. The eastern pit descends down to a work table, whereas the western pit collapsed at some point, leaving only the upper section and a hole filled with rubble.

The river flows in through a canal from the east and then enters caves to the west with connections to the main complex (used to collect water) and then down into the depths across the many maps west of here.

*The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 14,400 x 14,400 pixels (48 x 48 squares) in size. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the suggested 10′ squares that this is designed around) – so resizing it to either 3,360 x 3,360 or 6,720 x 6720 pixels in size, respectively.*

[**https://dysonlogos.blog/2026/04/29/scavengers-deep-map-30/**](https://dysonlogos.blog/2026/04/29/scavengers-deep-map-30/)

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