Tarnwatch — Ruined Highland Keep Battlemap (56×38)
Map creator
Latter_Tooth3420Description
Heyya folks. I’ve got a fresh dungeon ready for your party to poke around in.
This one goes up into the highlands to a ruined lakeside keep that’s been battered by storms, time, and whoever last tried to hold it. **Tarnwatch** overlooks a cold hillside tarn, its broken walls and collapsed tower giving your party a stronghold full of tension, history, and the sense that something beneath the hillside has been left alone for far too long.
Tarnwatch — Ruined Highland Keep
A weather‑worn outpost arranged around a quiet courtyard and an old well, with a broad greathall, barracks, servants’ quarters, a kitchen, a master’s suite, a long temple‑hall, and defensive positions along the walls. A partially collapsed tower opens to the sky, and below the keep lies a large cellar with an older stone chamber beyond — a remnant from before the current structure was ever built.
Use this map as a frontier hold, a contested landmark, a faction base, or a ruin hiding deeper threats beneath the hillside. The layered construction and hidden chamber make it easy to anchor secrets, territorial conflict, or a slow reveal of what’s been disturbed below.
If you’d like the high‑resolution files, gridless versions, and the full suite of variants (Night, Sunset, Cold/Fog, Haunted, Restored, Restored/Night, Goblinoid, Goblinoid/Night, Cultist, and Cultist/Night — all in 8k and VTT‑ready formats), they’re available on my Patreon:
[https://patreon.com/dungeonmr](https://patreon.com/dungeonmr)
Map Size:
• Tarnwatch — 56×38
This one goes up into the highlands to a ruined lakeside keep that’s been battered by storms, time, and whoever last tried to hold it. **Tarnwatch** overlooks a cold hillside tarn, its broken walls and collapsed tower giving your party a stronghold full of tension, history, and the sense that something beneath the hillside has been left alone for far too long.
Tarnwatch — Ruined Highland Keep
A weather‑worn outpost arranged around a quiet courtyard and an old well, with a broad greathall, barracks, servants’ quarters, a kitchen, a master’s suite, a long temple‑hall, and defensive positions along the walls. A partially collapsed tower opens to the sky, and below the keep lies a large cellar with an older stone chamber beyond — a remnant from before the current structure was ever built.
Use this map as a frontier hold, a contested landmark, a faction base, or a ruin hiding deeper threats beneath the hillside. The layered construction and hidden chamber make it easy to anchor secrets, territorial conflict, or a slow reveal of what’s been disturbed below.
If you’d like the high‑resolution files, gridless versions, and the full suite of variants (Night, Sunset, Cold/Fog, Haunted, Restored, Restored/Night, Goblinoid, Goblinoid/Night, Cultist, and Cultist/Night — all in 8k and VTT‑ready formats), they’re available on my Patreon:
[https://patreon.com/dungeonmr](https://patreon.com/dungeonmr)
Map Size:
• Tarnwatch — 56×38
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