Looted Outpost [60x50] [no AI]
Map creator
DarthAvernusDescription
*^(Your party is on the run for days, chased and exhausted - but hope begins to shine through the desperation: if the maps of questionable quality and the words of the client's)* *^(do not lie - the dense forest and the rocky river bank surrounding the trail like a vice should be over around the next bend...)*
*^(The outpost. Small garrison of friendly soldiers, a solid wall to protect you from the wilderness - and a bit of civilized food again...)*
*^(But wait! Through the overwhelming sense of relief - the quiet voice of the warrior instinct breaks through.)*
*^(Something's WRONG.)*
72DPI maps (day/night) are **available for free** here: [https://www.patreon.com/posts/161698503](https://www.patreon.com/posts/161698503)
150DPI maps (day/night/dawn/golden hour), gallery and *additonal "gore" version* of the map is **available for free subscribers** here: [https://www.patreon.com/posts/161698512](https://www.patreon.com/posts/161698512)
**Large map with:**
* Few chokepoints (perfect for defence, treacherous for scouting)
* Elevated platforms and steep rock walls
* Plenty of cover, both due to bushes and rocks.
* Centrally located fort, with damaged palisade and few additional ways to sneak in.
**It should be perfect for:**
* a prolonged fight (both attack on a fortified outpost and defence of the damaged walls)
* investigation (who and how attacked the outpost)
* a bit of construction (rebuilding fortifications should help a lot, but they already failed once...).
There is *suspicious* food inside - and whatever was spared from the looter's frenzy...
**^(Credits and attribution:)**
^(Created in Dungeon Alchemist, with additional assets.)
^(Thanks to DA asset creators: SAC, DangerWeasel, smashbear76, EvilWriter, Bearsoft, Captain Pepsi, DallasRT and others.)
^(Thanks for sketchfab creators: Domenico Bianco, Anna Rymarczyk and kEam)
*^(The outpost. Small garrison of friendly soldiers, a solid wall to protect you from the wilderness - and a bit of civilized food again...)*
*^(But wait! Through the overwhelming sense of relief - the quiet voice of the warrior instinct breaks through.)*
*^(Something's WRONG.)*
72DPI maps (day/night) are **available for free** here: [https://www.patreon.com/posts/161698503](https://www.patreon.com/posts/161698503)
150DPI maps (day/night/dawn/golden hour), gallery and *additonal "gore" version* of the map is **available for free subscribers** here: [https://www.patreon.com/posts/161698512](https://www.patreon.com/posts/161698512)
**Large map with:**
* Few chokepoints (perfect for defence, treacherous for scouting)
* Elevated platforms and steep rock walls
* Plenty of cover, both due to bushes and rocks.
* Centrally located fort, with damaged palisade and few additional ways to sneak in.
**It should be perfect for:**
* a prolonged fight (both attack on a fortified outpost and defence of the damaged walls)
* investigation (who and how attacked the outpost)
* a bit of construction (rebuilding fortifications should help a lot, but they already failed once...).
There is *suspicious* food inside - and whatever was spared from the looter's frenzy...
**^(Credits and attribution:)**
^(Created in Dungeon Alchemist, with additional assets.)
^(Thanks to DA asset creators: SAC, DangerWeasel, smashbear76, EvilWriter, Bearsoft, Captain Pepsi, DallasRT and others.)
^(Thanks for sketchfab creators: Domenico Bianco, Anna Rymarczyk and kEam)
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