Map for my vehicle based 5.5e game. The world and continent of Zhir.
Map creator
thebluerayxxDescription
A once industrious and modern place struggling with dwindling resources when a Wish gone awry sends the world into turmoil. Meteors fall randomly without warning so in the wake of new technologies the people of this continent lifted their homes onto various forms of locomotion. Due to leaks caused after the meteors fell many large cities were contaminated and many citizens were mutated into mindless walking corpses if not outright killed. Think Mad Max meets Mortal Engines with a little bit of Fallout in there.
Manehorn Desert: Home to a coalition of Minotaur and Leonin, Central American style and culture.
The Great Sequoia Forest: Home to the Elves. High elves lived in the bustling cities filled with high-rises while the wood elves preferred the smaller towns and villages amongst the trees.
Old Kuzdia: Former land of the Kuzdian Empire, a fierce power in the region which held the Old Kuzdia, Giant's Tooth Tundra and Darkwater Peninsula. The empire was majority humans but housed all species.
Giant's Tool Tundra: The former northern state of the Kuzdian Empire. Was the ancestral home of most giantkin.
Darkwater Peninsula: A ever clouded swamp fill mostly with humans ruled by a Count who only ever did business during the night. Rumors of monsters lurking the pitch black nights were among nearly all of the citizens of the surrounding towns.
Granite Mountains: Ancestral home of the dwarves and gnomes. Being long standing enemies with the Kuzdian Empire the dwarves built a massive wall to keep intruders out and held strict policy ver immigration and travel into their domain.
Manehorn Desert: Home to a coalition of Minotaur and Leonin, Central American style and culture.
The Great Sequoia Forest: Home to the Elves. High elves lived in the bustling cities filled with high-rises while the wood elves preferred the smaller towns and villages amongst the trees.
Old Kuzdia: Former land of the Kuzdian Empire, a fierce power in the region which held the Old Kuzdia, Giant's Tooth Tundra and Darkwater Peninsula. The empire was majority humans but housed all species.
Giant's Tool Tundra: The former northern state of the Kuzdian Empire. Was the ancestral home of most giantkin.
Darkwater Peninsula: A ever clouded swamp fill mostly with humans ruled by a Count who only ever did business during the night. Rumors of monsters lurking the pitch black nights were among nearly all of the citizens of the surrounding towns.
Granite Mountains: Ancestral home of the dwarves and gnomes. Being long standing enemies with the Kuzdian Empire the dwarves built a massive wall to keep intruders out and held strict policy ver immigration and travel into their domain.
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