Half Cliff Half Cave [39x51]
Map creator
NieanawieDescription
This map can be downloaded [FREE at high resolution here](https://ko-fi.com/i/IV1U624NKD7). Come with and without grid.
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It seems like the safest way down is through the cave system where it exits to a safer climb down.
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This map is exactly 39x51. It is designed to be as easy to use as a top-down map.
In Roll20: set your new map page to 39 width and 51. Set the grid to isometric. Drag the image to the map layer and click Fit to Page when it asks if you want to change size for VTT. That's it! I like to set the grid opacity to 0 when using the maps with grids.
In Owlbear Rodeo: Have a scene set up with an isometric grid. Go to your asset manager to add a new map. Import the image and edit it in the manager. Set the width to 39. In the top left corner, drag the map down until it matches the grid. Now it should align perfectly when imported to your scene!
For Fantasy Grounds, set grid to isometric (886.6 x 512.5) and image size height to 51. Turn off grid snapping and drag the image to match grid.
\----------
It seems like the safest way down is through the cave system where it exits to a safer climb down.
\----------
This map is exactly 39x51. It is designed to be as easy to use as a top-down map.
In Roll20: set your new map page to 39 width and 51. Set the grid to isometric. Drag the image to the map layer and click Fit to Page when it asks if you want to change size for VTT. That's it! I like to set the grid opacity to 0 when using the maps with grids.
In Owlbear Rodeo: Have a scene set up with an isometric grid. Go to your asset manager to add a new map. Import the image and edit it in the manager. Set the width to 39. In the top left corner, drag the map down until it matches the grid. Now it should align perfectly when imported to your scene!
For Fantasy Grounds, set grid to isometric (886.6 x 512.5) and image size height to 51. Turn off grid snapping and drag the image to match grid.
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