Cliffside Temple Ruin [62x46 Ext] [54x36 Int] - (Challenge Map)
Map creator
NieanawieDescription
All maps can be downloaded FREE at high resolution here: [WITH GRID](https://ko-fi.com/i/IN4N71Y64B5) \- [NO GRID](https://ko-fi.com/i/IV7V81Y64EK) \- [ASSETS](https://ko-fi.com/i/IW7W81Y66IE).
I was challenged by u/[Elven-Tower](https://www.reddit.com/user/Elven-Tower/) to try making a more traditional dungeon map.
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A crumble wall and a rusted hatch hide an ancient burial chamber where these individuals were buried with plenty of treasure. Protecting the chamber, hidden in the caves, is relic that reads and manifests a persons dreams and nightmares. Opening a sarcophagus may reveal yourself lying inside. Feared enemies wander the halls. These figments aren't just illusions though, and can be seen by the whole party and can attack dealing psychic damage. You have to destroy the relic before it destroys you.
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These maps are exactly 62x46 and 54x36. They are designed to be as easy to use as a top-down map.
In Roll20: set your new map page to 62 width and 46 height for the exterior, and 54 width and 36 height for the interior. Set the grid to isometric. Drag the image to the map layer and click Yes when it asks if you want to fit to page. That's it! I like to set the grid opacity to 0 when using the maps with grids.
In Owlbear Rodeo: Have a scene set up with an isometric grid. Go to your asset manager to add a new map. Import the image and edit it in the manager. set the width to 62 for the exterior, or 54 for the interior. In the top left corner, drag the map down until it matches the grid. Now it should align perfectly when imported to your scene!
For Fantasy Grounds, set grid to isometric (886.6 x 512.5) and image size height to 46 for the exterior and 36 for the interior. Turn off grid snapping and drag the image to match grid.
I was challenged by u/[Elven-Tower](https://www.reddit.com/user/Elven-Tower/) to try making a more traditional dungeon map.
\----------
A crumble wall and a rusted hatch hide an ancient burial chamber where these individuals were buried with plenty of treasure. Protecting the chamber, hidden in the caves, is relic that reads and manifests a persons dreams and nightmares. Opening a sarcophagus may reveal yourself lying inside. Feared enemies wander the halls. These figments aren't just illusions though, and can be seen by the whole party and can attack dealing psychic damage. You have to destroy the relic before it destroys you.
\----------
These maps are exactly 62x46 and 54x36. They are designed to be as easy to use as a top-down map.
In Roll20: set your new map page to 62 width and 46 height for the exterior, and 54 width and 36 height for the interior. Set the grid to isometric. Drag the image to the map layer and click Yes when it asks if you want to fit to page. That's it! I like to set the grid opacity to 0 when using the maps with grids.
In Owlbear Rodeo: Have a scene set up with an isometric grid. Go to your asset manager to add a new map. Import the image and edit it in the manager. set the width to 62 for the exterior, or 54 for the interior. In the top left corner, drag the map down until it matches the grid. Now it should align perfectly when imported to your scene!
For Fantasy Grounds, set grid to isometric (886.6 x 512.5) and image size height to 46 for the exterior and 36 for the interior. Turn off grid snapping and drag the image to match grid.
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